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COAI Competition Rules |
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GENERAL
National Competition Chairman
The Director of Conventions will appoint an
International Competition Chairman to serve as the Chief
Judge at COAI annual conventions.
The chairman will be responsible for maintaining
current competition rules, criteria for selection of
judges, and criteria for judging of categories by means
of a standing competition committee. He/she will conduct
a judges¹ seminar prior to the start of competition.
The chairman is the chief advisor to the convention
host alley regarding requirements and procedures for
conducting the competition. He/she will maintain a
Manual for Hosting a COAI Annual Convention Competition.
The chairman will also coordinate procuring competition
awards.
If the chairman is unable to attend the convention,
the Director of Conventions will appoint a qualified
COAI member to act as the competition chairman/chief
judge for that convention.
Awards
First, Second and Third Place awards for categories
listed in these rules will be presented by COAI. In the
event of a tie for any award, a duplicate award will be
sent to the winner as soon as possible by COAI.
Each person entering competition will receive a
Certificate of Participation from COAI.
Each person placing in the TOP TEN within a
competition will receive a TOP TEN Certificate and a TOP
TEN Patch with a date strip. Subsequent TOP TEN winners
will receive a date strip.
A minimum of one clown must be registered to allow
competition in any category. When there are five or less
competitors, the first place winner must have earned a
minimum of 90 percent on their score. Likewise, the
second place winner must have earned a minimum of 83
percent. The third place winner must have a minimum of
75 percent. If a competitor scores 74 percent or less,
they will receive a certificate of participation. Top
Ten competitors will be acknowledged with a minimum of
55 percent on their score.
JUDGING
Selection
The COAI Competition Chairman-/Chief Judge will
select all judges.
Five judges will be utilized for all competitive
events.
One judge will be a qualified COAI officer, and four
selected from qualified members at large.
All judges must be COAI members in good standing and
must have been certified as a COAI judge by the COAI
Competition Chairman. To qualify as a COAI judge,
members must:
Have extensive experience in clowning through
public performances, education, teaching the art
of clowning or competition. Competition
experience should include placing within the top
three in regional and/or international
competitions, not necessarily COAI competitions.
Have judging experience in local and/or
regional conventions/seminars.
Attend a judging seminar conducted at a COAI
annual convention, an ISCA judging seminar or
any other judging seminar certified by the
Competition Director on or after May 1990.
Members desiring to be certified as a COAI judge must
send a résumé to the COAI Competition Chairman at least
six months prior to a convention.
Judging procedures.
Judging will be in designated areas, which will be
announced by the hosting alley.
Each judge will complete and sign the appropriate
score sheet. A copy of the score sheets will be returned
to the contestants prior to tend of the convention.
The decision of the judges will be final. The Chief
Judge has the right to disqualify participants in any
category for infractions of any competition rule or the
Clown Code of Ethics.
Contestants may not speak to any judge unless in
response to a question from a judge. Judges may not talk
to other judges during the competition. Unresolved
questions regarding rules and procedures will be
directed to the Chief Judge.
COMPETITION CATEGORIES AND SPECIFIC RULES
Professional conduct
Each clown is expected to conduct him/herself
according to the Clowns of America International Code of
Ethics and The Seven Clown Commandments at all times.
Any clown whose conduct is deemed inappropriate or
unfavorable in the competition may be disqualified by
the judges.
Eligibility
All clowns in good standing with COAI are eligible to
participate in the competition, except for members and
associate members of the host alley.
All contestants must be fully registered with the
convention.
Contestants must show their current COAI membership
card at competition registration. A current membership
list will be at the competition registration desk. If a
contestant joins COAI for the first time at the
convention, he/she must have a certificate from a COAI
officer that he/she is a new member.
Makeup/Costume Competition
Six type of clowns will be judged in makeup/costume
competition: Classic Whiteface, Comedy Whiteface,
Auguste, Lite Auguste, Tramp/Hobo and Character. Members
who are 55 years and older may compete separately in s
Seniors Division. Clowns classed as Novelty clowns
cannot compete in makeup/costume competition. A Novelty
clown is one whose costume is primarily designed for a
parade or as a sight gag.
Contestants must have applied their own makeup
without anyone else¹s assistance.
Registration
The host alley will assign convention
registration numbers to contestants, which will
be used as the clown¹s number for competition.
A clown may enter only one makeup category. A
first place winner is prohibited from entering
that category for three consecutive years, but
may enter any other makeup category.
Competition procedures.
All identification tags, badges, or patches
that give the contestant¹s name, clown name,
and/or alley/club must be removed or concealed.
Failure to do so will result in a five (5) point
penalty per judge.
A contestant may carry a prop(s) if it is
part of his/her character (what the public
normally sees with the clown), but the prop(s)
may not be demonstrated in any way during the
judging of the contestant. Failure to comply
will result in a five (5) point penalty per
judge.
At a time designated by the host alley,
contestants must assemble and line up in
numerical order in designated areas. Any
contestant that arrives after the designated
time will be disqualified.
All contestants in a makeup category will be
paraded in front of the judges and then be
judged individually.
Each contestant will be called into a judging
area in front of the judges and told to turn
around slowly, and then asked to strike a pose.
At no time will a judge touch a contestant, but
the contestant may be asked questions. After
judging, the contestant will be excused from the
judging area.
If a contestant leaves the holding area after
the parade and does not return when his/her
number is called for the individual judging,
that contestant will be disqualified.
During the time contestants are in the
holding area, individual judging area or in the
audience, they must conduct themselves in an
orderly manner at all times. Performing in these
areas is prohibited.
Contestants will be judged on the following (total
200 points):
Makeup application
Costume design
Costume accessories (shoes, gloves, ties,
hats, collars, vests)
Wig
Skit Competition
Skit competition is divided into two (2) categories:
"Individual Skit" (limited to one person on stage), and
"Group Skit" (two or more persons on stage). If a member
or members of the audience are needed for the skit, the
skit will be considered a group skit.
All identification, tags, badges, or patches which
give the contestant¹s name and/or alley/club name must
be removed or concealed. Failure to do so will result in
a two (2) point penalty per judge.
Skits must be suitable for all ages and in keeping
with clowning. They must be kept clean and decent in
both word and suggestion. Skits should not be able to
cause injury to any person, performer, or member of the
audience. Violation of these principles can cause
disqualification.
It is up to the contestant to determine the allowed
use of smoke and/or pyrotechnics with the host alley
prior to the convention.
Competition procedures.
Time. Contestants may have up to one (1)
minute to set up props/scenery on stage, and one
(1) minute to remove all props/scenery from the
stage after their performance. It is the
contestant¹s responsibility to set up the skit.
Stage hands will be available to assist. Any
skit set-up time or breakdown time that exceeds
this limit will automatically be penalized five
points for every 15 seconds over the time limit.
Contestants in single skit competition will have
a maximum of three (3) minutes to perform their
skit. Contestants in group competition will have
a maximum of five (5) minutes to perform their
skit. Any skit that exceeds the limit will
automatically be penalized one (1) point per
judge per second. Time starts from the
completion of the Master of Ceremony¹s
introduction of the skit and a contestant¹s
entrance onto the stage, or the start of
background music and/or sound effect, which ever
comes first.
Facilities
Contestants must supply their music
and/or sound effects on cassette or
compact disk properly cued. An adequate
sound system and operator will be
provided by the host alley. The
operator, however, will not be allowed
to start, stop, start the tape or
compact disk. Once the tape or compact
disk is started, no other cuing will be
allowed.
Stage hands will be available to help
contestants with props and scenery. Some
tables and chairs will be provided by
the host alley for contestants to use.
Contestants using pies, water,
confetti, etc., must clean up the stage
during one (1) minute take-down time. If
something falls or is thrown into the
audience, it must be cleaned up after
the competition by the contestant(s)
unless otherwise directed by the host
alley skit competition committee.
Failure to do so will result in a ten
(10) point penalty.
Registration
Contestant(s) must register for skit
competition no later than 12 hours or
midnight (which ever comes first) prior
to the beginning of skit competition.
All contestants¹ names, COAI numbers and
city and state will be required on the
registration. Contestant(s) must also
indicate what facilities-/equipment are
needed from the host alley at the time
of registration. A member can only
register for one skit per category.
Within one (1) hour after the close
of registration a computer-generated
number will be assigned to each
contestant/group which will be their
order of performance. This list will be
posted at or near the registration area.
At the time of registration,
contestant(s) will be given written
information regarding the stage
facilities, sound and lighting
facilities and available props. The host
alley may decide to hold a meeting to
provide this information.
Performance procedures
A Master of Ceremonies will introduce
the skit in accordance with directions
given by the contestant/group. MC should
not make any remarks during the
competition which may influence the
judges.
A contestant in Individual Skit
competition may not have any assistance
from anyone off stage during the skit
other than a sound technician starting a
music-/sound effects tape.
A member or members of a group skit
may leave and reenter the stage as long
as there is at least one clown on stage
at all times.
Contestants/groups will be judged on the
following for a total of 200 points:
Pace and timing
Characterizations and clown character
involvement
Quality and use of props
Facial and body movements
Costume/makeup
Originality
Professional behavior on stage
Audience reaction.
Overall effectiveness of
presentation.
Paradeabililty
This competition is designed to judge a clown¹s or a
group¹s ability to perform, entertain or bring laughter
during a parade. Contestants may use a sight gag, an
object or prop, using signs or vocal expression. Parade
gimmicks may be carried, pushed, pulled or driven, and
do not require a setup or tear-down time. Objects used
are those that can be "reloaded" on the move.
Clowns wearing novelty type costumes must participate
in this competition instead of makeup/costume
competition.
All identification tags, badges, or patches that give
the contestants¹ name and/or alley/club name must be
removed or concealed. Failure to do so will result in a
five (5) point penalty per judge.
Competition procedures
Registration
Contestant(s) must register for
paradeability competition no later than
12 hours or midnight, which ever comes
first, prior to the beginning of the
competitor. All contestants¹ names, COAI
number, convention registration number
and city and state will be required on
the registration. Two separate
categories, individual clown and group,
will be judged. A member can register in
only one category.
Within one (1) hour after the close
of registration, a random number will be
assigned to each contestant /group,
which will be their order of
performance. This list will be posted at
or near the registration area.
Parade procedures
At a time designated by the host
alley, contestants must assemble and
line up in numerical order in designated
assembly area.
One by one, each contestant/group
will travel down the "parade route" and
must demonstrate their parade prop or
entertain at least twice within a one
(1) minute time frame. A one-point
penalty per second per judge will be
awarded for failure to cross the finish
line of the parade in a one-minute time
frame. All makeup categories will be
grouped together.
Judges will be placed along the "parade
route" and will judge on the following (total of
200 points):
Originality
Quality and practicality
Costume-make up
Audience/crowd appeal
Balloon Sculpture Competition
There are three categories in the Balloon Sculpture
Competition:
Single Balloon Sculpture -- A sculpture using
only one 145, 245, 260 or 360 balloon or similar
balloon, without the use of an adhesive.
Multiple Balloon Sculpture -- A sculpture
using any combination of balloons the same or
varying sizes without the aid of an adhesive.
Balloon Arrangement -- A sculpture and/or
arrangement using a combination of balloons the
same or varying sizes with or without any other
object(s). Adhesives may be used.
Registration: Contestants must register for each
category at least 12 hours or midnight, which ever comes
first, prior to the beginning of the competition.
Contestants may enter all three categories.
Competition procedures:
Contestants must furnish their own supplies.
Balloons may not be inflated before
competition begins. Contestants may use
inflating devices.
Only one (1) sculpture arrangement may be
submitted for judging per category.
Contestants will have fifteen minutes in the
Single, and 30 minutes in the and Multiple
Balloon and Arrangement categories.
Sculptures that have won First Place may not
be reentered by that contestant for three
consecutive years.
Sculptures will be judged on the following criteria
(total 200 points):
Uniformity
Originality
Use of type of balloon
Use of color
Judges will not enter the competition area until all
contestants have completed their sculptures and have
departed the area or began working in another category.
Depending on space availability, COAI members may watch
the contestants build their sculptures.
Face Painting Competition Rules
Competitors must be COAI members in good
standing, and have a full paid registration for the COAI
convention. Competitors must supply their own live model, (s)
and must use paints and supporting products approved by the FDA.
*
*Prior to the competition a person designated by the Competition
Director will inspect the painting materials to be sure they are
FDA approved. This person will not be a judge at the face
painting competition.
CONTESTANTS USING TRADEMARKED DESIGNS WILL BE DISQUALIFIED
1. Painting will be by paintbrush and /or sponge only.
2. All painting will be free hand- no stamps, no stencils and no
airbrush.
3. Designs cannot use jewels, glitter, gold leaf, feathers,
ribbons or other accessories. (Models hair may not be used as to
enhance design.) Metallic, neon, lumierier and interferenze
paint will be allowed
4. Registration: Contestants must register for each category at
least 12 hours, or 10 pm which ever comes first, prior to the
beginning of the competition.
5. Contestants must be in the competition area when competition
begins. Contestants entering late will be disqualified. There
will be two categories of competition:
Full face and Cheek art. Contestants may enter one or both
categories.
a. Cheek Art- The design should be small enough to fit on the
cheek. The design must fit into either face quadrant 2 or 3* not
both.
Cheek Art will have a 5 minutes time limit.
b. Full Face Art- The design needs to have paint in a least 3 of
the 4 quadrants, but may use all 4.
Full Face will have a 15 minute time limit
* Using a picture of the face from the COAI Clowning 101 book,
we have divided the face into 4 quadrants, using one line
vertically down the center of the face and another line
horizontally across the face going from the middle of the ear
across the corner of the eye, across the bridge of the nose to
the other side this will create 4 quadrants.
Quadrants 1 and 2 will start from the bridge of the nose, corner
of the eye up to the forehead hairline. Quadrants 3 and 4 will
be from the bridge, center of the nose, corner of the eye middle
of the ear and follow the jawbone line to the tip of the chin.
Exceeding any of the quadrants will result in automatic
disqualification.
6. Contestants must provide a separate model for each category
they’re competing in. Both models must be there at the beginning
of the first competition if the contestant is going to compete
in both categories.
7. Only one (1) design may be submitted for judging per
category.
8. Five (5) judges will judge each competition. All face
painting will be done in front of a live audience. There will be
no interaction with the competitors.
9. Designs will be judged on the following criteria: (total 100
points)
a. Application
b. Use of color
c. Technique
d. Difficulty of design
e. Originality
10. A contestant having won first place with a design, may not
compete with the winning design for three consecutive years.
Whiteface Clowns
Character: Also commonly called the Pierrott clown. An
elegant clown, artistic, colorful, bright and cheery. Its
performance is highly artistic and skillful, but done with a
comedic or dramatic flair.
Makeup: All exposed flesh will be covered with white makeup.
Minimal lining color(s) and/or glitter will be used to express
the features of the eyes, nose, and mouth. A white skull cap
would be worn in lieu of a colored wig. The European Whiteface
generally does not wear a comedy nose, false eyelashes, or large
ears.
Costume: Considered the "most beautiful" of all clowns, it
would be outfitted with the traditional one or two-piece
jumpsuit of white or colored material to fit the character of
the Classic Pierrott. The styles may vary, but are generally
roomy and well-fitted and may have a detachable collar. The
tunic or blouse can be straight, flared, short, medium or long
with the long sleeves. Buttons, pompons, piping and ruffles
should be of a contrasting color. The pants can be straight,
flared, ruffled or pantalooned. A clown hat should fit the
clown¹s character/personality (short or tall cone hat, short cup
or flat hat, or the typical Pagliacci hat). Gloves should cover
the hands and wrists and should be white or colored to fit the
wardrobe. Ballet or dancing slippers would be worn in lieu of
large comedy shoes.
Straight Whiteface
Character: The aristocrat of all clowns. An elegant clown,
artistic, colorful, bright and cheery. In a setting with other
clowns, the Straight Whiteface would be in charge. Its
performance is highly artistic and skillful, but done with a
comedic or dramatic flair. When performing with the Auguste
and/or Tramp, this clown will remain in charge, setting up the
routine, throwing rather than taking the pie, slap or kick.
Although more comical than the European Whiteface, this clown is
a bit more reserved than the impish and gregarious Auguste.
Makeup: All exposed flesh will be covered with white makeup.
Minimal lining color(s) and/or glitter will be used to express
the features of the eyes, nose and mouth. Varying styles and
colors of clown wigs are used in lieu of only the skullcap. The
color of the wig is generally chosen to accent another color in
the costume.
Costume: The costume will fit well. Satins, sequins,
rhinestones and theatrical fabrics (shiny, flash, beaded, etc.)
can be used. A one or two-piece jumper worn with a ruff is the
most common Whiteface costume. However, a two-piece suit or
tuxedo style is also acceptable. The costume, including the
accessories, should be color coordinated. Shoes can be large or
small but should be simple. Gloves would always be worn.
Comedy Whiteface
Character: As the Straight Whiteface is the more
³traditional² clown, the Grotesque Whiteface, also known as the
Comedy Whiteface, is today the most common Whiteface clown. When
performing with the Auguste and/or Tramp, this clown will
usually take charge, setting up the routine, throwing rather
than taking the pie, slap, or kick. Although more comical than
the Straight Whiteface, this clown is usually a bit more
reserved than the impish and gregarious Auguste.
Makeup: As in the Straight Whiteface, all exposed flesh of
the face, neck and ears will be covered in white makeup. The
coloring and design of the facial features are what
differentiate it from the Classic design. Whereas the Straight
design is purposely kept simple, the (Comedy) Grotesque
Whiteface design may include large false eyelashes, a larger
mouth design, a clown nose and other features on the face. Some
of these features may be outlined in black; glitter and sparkles
are also common. Varying styles and colors of clown wigs are
used in lieu of only the skull cap. The color of the wig is
generally chosen to accent another color in the costume.
Although the traditional jump suit can be worn, the (Comedy)
Grotesque Whiteface is equally acceptable in brightly colored
shirts and pants, suits and large comedy shoes that complement
the costume. Costumes will be more ³glitzy² and color
coordinated than the Auguste costume. White or colored gloves
should be worn. The female clown costuming does not vary much
between the Auguste and the Whiteface; the tradition of color
coordination, sparkles, glitter, ruffles and ribbon remain. Even
when using cotton fabrics, the total look will be pretty and
elegant.
Auguste
Character: The most comical of all clowns. He/she is impish,
gregarious and thrives on slapstick. His/her actions are big,
clumsy and awkward. He/she does not have much in common with the
Whiteface except for the makeup and costume. His/her personality
is that of a rabble rouser. When appearing with a Whiteface, the
Auguste is the brunt of the joke. However, with the Tramp he
becomes the instigator in control of the situation.
Makeup: The Auguste has a highly colorful makeup with a base
color of flesh tone (pink, tan, reddish brown) on the face and
neck. The eye and muzzle areas are usually covered in white to
produce a wide-eyed expression and to accentuate the mouth
design. Designs in and around the eye area and mouth design are
generally black or red, but other lining colors, in moderation,
are acceptable. A red shadowing around the muzzle area is
generally outlined in black (or occasionally red). This clown
will normally wear a large comedy nose appropriate to the size
of the clown¹s face. The Auguste will always wear a wig, but can
choose from the many varied styles and colors that will
accentuate the costume and flesh tones of the Auguste.
Costume: The Auguste clown has the widest variety of costume
designs to choose from, except it would not wear the
"traditional" jumpsuit of the Whiteface clown. The Auguste clown
could wear a jacket or coat, short, medium or long, with or
without tails, or go without. The pants could be short, long or
oversize. It can choose from a wide selection of colorful
plaids, stripes, polka dots, and checks, as well as solid
colors. Commonly called "the tailor¹s nightmare," the colors and
patterns should complement the overall clown¹s appearance,
whether or not they are coordinated or matched. Theatrical
fabrics or sequins are inappropriate on the Auguste costume.
He/she is usually a notorious prankster and may need a lot of
pockets to carry gags and tricks. The costume can be
complemented with outlandish accessories like large or small
ties, vests, colorful socks, large or comical collars,
suspenders and many styles and colors of comedy clown shoes.
These and one of the many hat possibilities, like skimmers,
Irish derbies, bowlers, top hats, stovepipes, mad hatters and
crushable in various bright colors, will enhance the Auguste
clown character. White or colored gloves are also worn. Although
the classic European Auguste is used in skits, it is not
appropriate for COAI competitions. Costuming does not vary much
between the Auguste and the Whiteface female clown regarding
style, but the Whiteface tradition of color coordination,
sparkles, glitter, ruffles and ribbon remain. Even when using
cotton fabrics, the total look would be pretty and elegant. The
Auguste female clown may wear mismatched colors and be totally
uncoordinated, but may also prefer to be a pretty clown. This is
acceptable. However, the female Auguste must never wear sequins
and glitter or use theatrical fabrics. These belong only to the
Whiteface beauties. Large comedy shoes should be worn. The
female Auguste may choose to be a bumbling, stumbling or
slapstick personality, much the same as the male Auguste clown.
Lite Auguste
Many clowns in the USA have altered the look of the
traditional Auguste. COAI has embraced the new look and defined
it as Lite Auguste. The following is the guideline and the COAI
rule of this category. This category isn't a lite face designed
in a traditional Auguste costume. It is a TOTAL look.
Make-up: The design of lite Auguste make-up is much smaller
and not designed for working in an arena or in front of a large
audience. It is designed for working in a more intimate setting
such as one on one, at a birthday party, in a hospital, etc. The
design incorporates an eye accent, mouth, eyebrow, nose
(artificial or painted on) and lite check accent. Make-up does
not cover entire face, ears and/or neck. The use of a base
make-up is optional. If a base is applied, it doesn't not have
to reach all areas of the face and neck. A muzzle is optional,
but, if used, should be small in size. NO WIG IS USED. Natural
hair or lack there of is preferred. The design/style of your
human hair/lack there of will be judged in support of the
overall make-up design. No glitter or highlights of any type
shall be incorporated in the lite Auguste make-up design.
Costume: The supporting costume will be more pedestrian/human
like. Washable fabrics would be used. Costume design will
incorporate more secondary colors, such as green, orange and
violet as well as browns and sands. Use of primary colors will
be minimized. Pants, dresses, shirts, skirts, vests, ties,
accent pieces will be more human like. They can be baggy or
tight. No large embellishments are needed. Gloves are optional.
NO CLOWN JACKETS WOULD BE WORN. Costume pattern can be plaid,
checks, and solid color and emphasizes the secondary and/or
earth tone colors. No shiny satin fabric nor glitter would be
incorporated in the costume, such as sequin ties, vests or hats.
Clown shoes are optional. Shoe design would have to work with
and support the costume. No primary colors would be incorporated
in the shoes. Hats are optional. If a hat is worn, it must be
more pedestrian. Ties and collars would be small in size and
more pedestrian. Socks will match the design of the costume.
Tramp/Hobo
There are some variations in this clown category. The classic
Tramp epitomized by Emmett Kelly and Otto Griebling of circus
fame is the forlorn and downtrodden character who has nothing
and knows he will never have anything. By nature he probably
will be a loner, which is reflected in his determination to be
silent, generally not talking to anyone but his peers. His
downcast mannerisms and shuffling, burdensome movements reflect
his hard life. The vagabond, elegant or happy Tramp is the
businessman, scholar or playboy who, being fed up with his life,
walked out of society for the wanderlust of travel. He is the
king of the road, happy with what he has, and does not expect
much. His character may take on some of the characteristics of
the Auguste. This type of character was portrayed by Red Skelton
in his Freddie the Freeloader character. Considered the only
true American clown, some believe that this character developed
from the days of the depression in the 30¹s when men "rode the
rails" looking for work. Other historical references indicate
the Tramp makeup goes back to vaudeville and minstrel shows of
the 1800¹s and early 1900¹s. Regardless of the type of
Tramp/Hobo, he is the one who is the brunt of the joke and will
be on the receiving end of the pie, slap or kick from the
Whiteface or Auguste. Both variations of tramps will be judged
together. In addition, the "bag lady" would be considered the
female version of a Tramp/Hobo.
Makeup: The makeup represents the soot deposited on the face
from the coal and wood-burning trains their originators rode.
The eye and mouth areas were wiped clean of soot in order to see
and eat. White makeup is used in the eye and mouth areas to
exaggerate this cleaning process. The upper face is a blend of
flesh tones to reflect the outdoor look. The beard line of the
male is black or a shade of dark gray to reflect the soot and
beard, feathered into the upper cheeks and down under the chin.
A ruddy nose is used. A little red shading in the cheeks can
help create the sunburned look. The difference between the types
of Tramp characters is generally depicted by the shape of the
eyebrows and mouth, either down or up to reflect sadness or
happiness.
Costume: Usually a dark suit, tuxedo, tails or just shirt and
pants made to look old and worn for the male and an old worn-out
dress and/or coat for the bag lady. These could be well patched
with rags or other materials, with uneven stitching or held
together with whatever available. A dark, battered hat, tattered
shoes and socks, worn shirt and tie will exaggerate the
character. Gloves are generally old and worn. In keeping with
the unemployed status of the Tramp, this character would not
wear expensive watches, rings, or new belt, shoes or socks.
Character Clowns
A Character clown is one who portrays an identifiable character
and/or occupation, i.e., fireman, nurse, doctor, cowboy, hockey player,
policeman, sailor, small child, etc. Contestants must remember that this
is a clown competition; therefore, realistic impersonations or clown
impersonations of famous personalities, i.e., Charlie Chaplin, W.C.
Fields, Col. Sanders, etc., are not considered "clowns." Representations
of animals or cartoon characters, i.e., dogs, cats, smurfs, etc., are
also not considered Character clowns. Rules regarding costumes mentioned
above would not necessarily be used in judging this category. The judges
will grade the contestant on how well the costume helps to identify the
character. When judging this category, judges will evaluate the
contestant¹s makeup according to the appropriate makeup guidelines.
Seniors Division
Contestants who are 55 years of age or older may elect to be judged
in the Seniors Division rather than other makeup and costume categories.
All types of clowns will be judged in this category, using the criteria
set for the various types of clowns. A Senior may enter only one
category.
Novelty Clowns
A Novelty clown is one whose costume is primarily designed for a
parade as a sight gag. Members who want to compete with these types of
costumes must enter the paradeability competition.
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